Updates

2 PLAYER Evolution Tycoon Version History 1.1–1.5

Complete DevForum patch notes from Code Rainbow.

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Version History

How to use this changelog

Entries below follow Code Rainbow DevForum update log 563621 for 2 Player Evolution Tycoon (place 3017870574, launched 2019-03-30). This page is the long-form spine; Updates Hub summarizes impact and Events History expands Metaverse Champions context. Test live after reading—this tycoon patches infrequently compared with modern live-ops simulators. Cross-link gameplay pages when a patch touches your routine.

Version 1.1 — critical stability

Critical bug fixes: Patched plots breaking without being able to get claimed; three people being on a team; gamepass awarding failures; a building flaw in the second floor of the Wooden base.

Miscellaneous updates: Upgraded Robux rates for purchases; adjusted initial starting points; fixed Sci-Fi sword prices; adjustments made to how much health duel darkhearts steal from opponents.

Wiki impact: Plot claim reliability affects Getting Started co-op etiquette. Darkheart tuning matters for Weapons and Gamepasses and Dual Darkhearts (799 Robux) on Gamepasses and Coils. Gamepass awarding fixes precede version 1.3 shop trust.

Version 1.2 — Modern tier and saving

New Modern tier: Added a base after Medieval and before Sci-Fi—modern weaponry and technology, more progression content.

Saving: Added data save for tycoon tier (Wooden, Medieval, Modern, Sci-Fi). Saves only what base you are on—not buttons on that base or cash. Reset when not on a team; auto-save. Load saved tier requires empty plot and building from Wooden on your path—full FAQ in Official FAQ and How Saving Works.

Bug fixes: Spawn coloring on original base; wrong placement on Sci-Fi swords; Rthro compatible door sizes; additional patches.

Miscellaneous: KOTH capture sound changes; new invite button; more eye-catching shop button.

Wiki impact: Modern tier reshapes Eras Tier List and How to Evolve. Saving rules are the most cited new-player friction—use Evolution Checklist. KOTH audio changes noted in King of the Hill.

Version 1.3 — crossbow, badges, shop fixes

Crossbow gamepass: 399 Robux, 25 damage per hit—see Weapons and Gamepasses and Weapons Tier List.

Base badges: Medieval, Modern, and Sci-Fi badges awarded only for legitimate progression from WoodenBadges.

Bug fixes: Endless shop loading after gamepass purchase; missing attribute icons on shop items.

Miscellaneous: Increased pricing for X2 income and +50% faster regen developer products; tutorial additions for CTF, saving, and shop.

Wiki impact: PvP meta shift in Combat Tips and Capture the Flag. Shop fixes affect Gamepasses and Coils purchases. Tutorial mentions align with Getting Started.

Version 1.4 — Metaverse Champions and group reward

Metaverse Champions event: Participated in Roblox official event; in-game quest for Wren’s week 4 chest (Wren’s Winding Willow association)—Events History and Badges.

New lighting, music, etc.: Fixed lighting (less gloomy, brighter); new background song.

Performance: Slight optimizations toward future improvements.

Extras: Group reward points shifted from 750 to 1000Code Rainbow Group Reward and How to Claim.

Wiki impact: Fruit route sightlines changed—revisit How to Get Exotic Fruits and Fruit Values. Event traffic intersects Creatures and Aliens quest paths.

Version 1.5 — event revert and performance

Event revert: No longer running live Metaverse Champions; Wren’s Winding Willow awarded to players who participated during the event window.

Performance changes: Day-to-day improvements for lower-end devices.

Bug fixes: Minor fixes for smoother sessions.

Wiki impact: Live quest NPCs may be absent while participant rewards remain—Events History. No new era tier; Sci-Fi remains cap on Eras Tier List.

Patch-to-page quick map

VersionPrimary wiki pages
1.1Weapons and Gamepasses, Gamepasses and Coils
1.2How Saving Works, Eras Tier List, King of the Hill
1.3Badges, Weapons Tier List, Official FAQ
1.4Group Reward, Events History
1.5Events History, Updates Hub

FAQ excerpts unchanged since 1.5

DevForum FAQ still states: saves tier only; load on empty plot after building from Wooden; solo playable; report hackers to Discord player-reports; report bugs to #bug-reports or DM @Straphos—consolidated on Official FAQ.

Rolimon shop context (not versioned per patch)

Community shop trackers list coils and dual swords—Speed/Gravity/Regen Coil at 199 Robux, +25% Max Health and Thorn Armor at 99 Robux, Poison Attack at 199 Robux, Dual Illuminas at 499 Robux, Dual Darkhearts at 799 Robux—cataloged on Gamepasses and Coils. Hazard profile badges (Bomb, Nuke, Dragon Fruit) documented on Nukes and Bombs.

Returning player checklist

If you last played before Modern (pre-1.2), expect four eras and tier-only saves. If you last played during Metaverse Champions (1.4), expect no live quest after 1.5. Reclaim 1000 group points if your account never joined Code Rainbow group. Reload Sci-Fi only on empty plots. Re-read Combat Tips because crossbow (25 damage) changed mid meta in 1.3.

What did not change in 1.4–1.5

No new evolution badges beyond 1.3 set. No replacement for traditional codes—Codes Hub still points to group reward. No verified public scripts appeared—Scripts Hub. Core loop remains: buttons, evolve, optional CTF/KOTH, exotic fruits, optional creatures—Guides Hub.

Maintenance note for wiki editors

When Code Rainbow posts version 1.6+, append sections here and mirror summaries on Updates Hub. Do not copy TikTok leak lists without in-game reproduction on place 3017870574.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Which update added Modern tier?

Version 1.2 between Medieval and Sci-Fi.

When did tier saving arrive?

Version 1.2—era only, not buttons or cash.

When did group reward become 1000?

Version 1.4, raised from 750 points.

Is Metaverse Champions still live?

No—version 1.5 reverted the event; rewards went to participants.

Where is the full FAQ?

[Official FAQ](/guides/official-faq/) consolidates DevForum answers.